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Arnas

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Evolution of Magic Discussion

Posted by Arnas - May 9th, 2011


Let's discuss Evolution of Magic here. If you have any questions for us, just ask.


Comments

Sorry for this, SSW vs SCD 3 is next project?

Yes it is. Sorry that I took quite a long time

magic doesn't evolve. only those who use and abuse it

Hey... I remember you...

all i have to say is that it is AWSOME

Okay, basically this game made me sign up - dunno why though. I more then once allready had the urge to write comments ... but well. Back to topic.

Let's start with the hard facts - you get 5 points stats and skillpoints. I mean er skillpoints and abilitypoints.
First thing I found kind of confusing.
Suggestion: maybe change to stats/skills/magic in a possible sequel
So I can fire fireballs and icebolts, throw stones and sling throbs of poison - what's that menu, magic? So fireballs are no magic, well whatever. Before I noticed that the abilities dont scale with Int I was in like 6th level (and level 20 or so).
Throwing fireballs doesn't need brain - confusion^2
Suggestion: see below
Why did no one explain? Cuz' I killed the poort Tortorial - what about a option to choose? (Yeah I know that theres that Helpplanet but it was only partial helpfull) I could still have decaptitated it after I knew how the cookie crumbles.
Magic has funny names I have to say. and. can. be. bought. Was a bit confused - the third. Usually you buy abilities and learn magic by leveling in games where there is a distinction between the two.
Suggestion: make magic more diverse (a whole singletarget DPS class? REDUNDANT!) and a sharper line between melee/caster.

Graphics: Weren't bad though the whole thing seemed - inconsistend. Like the opposition didn't seem to fit the background.
Suggestion: Ever played Epic Battle Fantasy (3 for that matter) - not to say that you are supposed to copy the artstyle but it looks more consistent, attacking with weapons actually moves you towards the target etc.. (unless it's a gun ^^).

Music: Well I muted the game after the first few seconds because I thought "Annoying" which mainly was due to how loud it was. Can't say anything about the choice or quality therefore.

I hope the critique is constructive and I'd be open to discuss my points further I you want to.
Sincerely yours
ancientsurvivor

PS.: In a possible sequel how about uh - more diverse heroskins. I mean if you're allready doing them then a bit more then a simple celolour shouldn't be to hard (hes not moving much either).
PSS.: Need more casterweapons (+Int you know...)

Thanks for the comment.

The music isn't that bad, the only one that can be annoying is the one at the very beginning, which you muted.

Your review will be helpful for any future projects

I dont like how the Freeze cloud never fuking works... it take atleast 10 to 15 tries to freeze someone...

Perhaps you were using it on a monster that is immune to being frozen

What is percentage in SSW vs SCD 3?

This game is very cool.

Sorry for this, are you working on SSW vs SCD 3?